Sunday, February 26, 2012

Oscar Prediction Results 2012

18/24 Total, 6/8 Major, 10/13 Non-Major/Non-Short, 2/3 Shorts

Got my predicting legs back, just needed to pay less attention! As usual, should of gone with my gut on Cinematography & Effects (it always goes to the tech-hog, never the ones you'd think looking at the award itself) and the leads (figured it wouldn't be unknowns in both, should of swapped them is all).

FOR POSTERITY (since Angelfire won't be around forever and its good to get it in one spot):
  • 2011 15/24
  • 2010 15/24
  • 2009 18/24
  • 2008 15/24
  • 2007 14/24
  • 2006 17/24
  • 2005 18/24
  • 2004 18/24

Oscar Predictions 2012

I have paid no attention whatsoever this year outside of looking at some predictions charts, so it'll probably wind up being my best year.
  • Picture: The Artist
  • Director: Michel Hazanavicius
  • Actor: George Clooney
  • Actress: Viola Davis
  • S. Actor: Christopher Plummer
  • S. Actress: Octavia Spencer
  • Orig. Screen: Midnight in Paris
  • Adapt. Screen: The Descendants
  • Art Direction: Hugo
  • Cinematography: Tree of Life
  • Costumes: The Artist
  • Foreign Lang: A Separation
  • Sound: Hugo
  • Sound Editing: Hugo
  • Doc. Feature: Undefeated
  • Animated: Rango
  • Visual Effects: Rise of the Planet of the Apes
  • Editing: The Artist
  • Score: The Artist
  • Song: "Man or a Muppet" from The Muppets
  • Makeup: Iron Lady
  • Doc. Short: The Tsunami and the Cherry Blossom
  • Ani. Short: The Fantastic Flying Books of Mr. Morris Lessmore
  • Short Film: The Shore

Wednesday, March 2, 2011

Oscar Prediction Results 2011

15/24 Total, 7/8 Major, 7/13 Non-Major/Non-Short, 1/3 Shorts

Didn't pay attention this year... Only put off by two of these - passing over Fincher and then rewarding Burton for making another movie that looked the same as all his other ones (it's played). But really a very strong year (need to see King's Speech, don't let myself get mad that a movie I haven't seen won ever since it turned out I really liked Gladiator).

Sunday, February 27, 2011

Oscar Predictions 2011

Again, with feeling.
  • Picture: The King's Speech
  • Director: David Fincher
  • Actor: Colin Firth
  • Actress: Natalie Portman
  • S. Actor: Christian Bale
  • S. Actress: Melissa Leo
  • Orig. Screen: The King's Speech
  • Adapt. Screen: The Social Network
  • Art Direction: The King's Speech
  • Cinematography: True Grit
  • Costumes: The King's Speech
  • Foreign Lang: Biutiful
  • Sound: Inception
  • Sound Editing: Inception
  • Doc. Feature: Inside Job
  • Animated: Toy Story 3
  • Visual Effects: Inception
  • Editing: The Social Network
  • Score: The King's Speech
  • Song: If I Rise (127 Hours)
  • Makeup: The Wolfman
  • Doc. Short: Strangers No More
  • Ani. Short: Day & Night
  • Short Film: Wish 143
Results after, etc.

Sunday, April 11, 2010

#528: TrackMania Nations Forever (2008, PC)

I can think of no better example of how much loading times and other such bullshit can color ones impression of a game than Trackmania here. Here we have a racing game that actually makes quite ludicrous demands of its players - in order to actually win you are going to have to find and hit your lines more or less perfectly, and the slightest mistake will render your entire race essentially null. One of the tracks here I found myself redoing a good 30 times before I won.

This sounds like an unmitigated disaster - the sort of thing that would frustrate to the point where a title would be banished to the inner reaches of hell, never to be touched again. Instead, it was addicting and - shockingly - fun. How did they manage such a feat? Simple - they made restarting as simple and painless as possible. Unlike most games, where reloading from a checkpoint will throw you to (at least) a good few seconds of loading, here pressing the restart key (positioned helpfully near your steering controls) instantly takes you back to the start - the only delay is the 3-2-1 to start the race. Equally important is that the races are kept as short as possible - typically no more than 20-30 seconds. Those which are longer (several tracks are actually circuits, not a point a to point b affair) are also far more forgiving in terms of the times required.

Something should also be said of the opponents. Instead of racing cars on the track, this entirely a ghost affair. This may sound bad - who doesn't like interactivity - but given the nature of the game (the need to hit lines, the degree to which mistakes will ruin your run), I would imagine having opponents on the track would be something of a minor disaster. The presence of ghosts running the same route every time also means they can be leaned on as a way of seeing what to do and not to do, and also means you can know midway whether you're on track to get a gold, since you're literally racing alongside it. I should also mention that Trackmania boasts an extremely robust track editor, but the fact is I had plenty of fun with the stuff out of the box here.



Finally, this game is free! You could almost call it a demo, but its a bit too full-featured to be that. The proper version boasts additional car-types, but based on my experiences with those other cars (in actual demos), I'm going to say you can do quite fine by just the F1-style cars here.

Publisher: Nadeo
Developer: Nadeo
Released: April 2008
Obtained: 5/24/2008

9.0/10